Starburst Adventures (2015)

Starburst Adventures is an arcade-style shoot-em-up game made with Unity.

I worked as a gameplay designer, level designer and UI designer in this project. This was my first time properly using Unity. The goal of this project was to get familiar with the engine and create something relatively easy-to-implement.

I designed the core gameplay mechanics, two levels, three enemies, two bosses, the HUD and the menus. I got a variety of experience from this project, preparing me for future ones. It was a fun little project to make.

The game has not been publicly released anywhere, but I do have a copy of the build on me. Maybe I should upload it here for people to download?

Experience:

– Designed core mechanics
– Designed 2 levels
– Designed 3 enemies and 2 bosses
– Designed the HUD and menus
– Learned tons about group development
– Learned to use Unity
– Slight scripting (C#)